WebGPU Shading Language
WebGPU Shading Language is a high-level shading language and the normative shader language for the WebGPU API on the web. WGSL's syntax is influenced by Rust and is designed with strong static validation, explicit resource binding, and portability in mind for secure execution in browsers. In web contexts, WebGPU implementations accept WGSL source and perform compilation to platform-specific intermediate forms, but such backends are not exposed to web content. Wikipedia
Developed by: World Wide Web ConsortiumAliases: WGSL
Wikidata: Q117769352
Language types: shading language
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Latest data update: 2026-04-20