WebGPU Shading Language
WebGPU Shading Language (WGSL) is a high-level shading language with a syntax inspired by Rust. It was initially developed by the W3C GPU for the Web Community Group to provide developers with a modern, safe, and portable shading language for the WebGPU API. WGSL is designed to be compiled to SPIR-V or other intermediate representations, enabling execution across different graphics hardware while maintaining security and portability requirements essential for web applications. Wikipedia
Developed by: World Wide Web ConsortiumAliases: WGSL
Wikidata: Q117769352
Language types: shading language
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Latest data update: 2025-06-13