NekoVM
NekoVM is a virtual machine developed by Nicolas Cannasse as part of research and development (R&D) efforts at two independent video game developers in Bordeaux, France: first at Motion Twin and then at Shiro Games. NekoVM's native language is the bytecode for a high-level dynamically typed programming language called Neko. This pairing allows Neko to be used directly as an embedded scripting language, or to target NekoVM by compiling another language to NekoVM bytecode. Wikipedia
Created Year: 2005Developed by: Shiro Games • Motion Twin
Operating systems: Q388 • BSD • Microsoft Windows • macOS
Implemented in: C
Aliases: NekoML, Neko, NXML
File extensions: n, neko
Wikidata: Q3337877
Programming paradigms: object-oriented programming • prototype-based programming • structured programming
Language types: functional programming language • object-based language • implementation of a programming language
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